Auryn simulator

Simulator for spiking neural networks with synaptic plasticity

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manual:spikedelay

SpikeDelay

A container object that implements a delay line for spikes with minimal length of MINDELAY. Each time point in a spike delay can be accessed by calling the get_spikes() method, which returns a pointer to an instance of SpikeContainer (a normal std::vector object of type NeuronID). It is used explicitly in classes derived from SpikingGroup and generally called from Connection objects to propagate spikes.

See also

manual/spikedelay.txt · Last modified: 2013/12/22 19:23 by zenke